Bigfoot / Sasquatch
Bigfoot / Sasquatch
AX.GHW.13.03.03
Type: Cryptid, Standard/Elite (see note)
Power Package: Standard (7D), treat as Elite for Veil management purposes
Veil Risk: Extreme, one of the most documented cryptids in North America; any physical evidence (hair, prints, video) triggers national-level investigative response
Size: Large (7–9 feet, bipedal, massive build)
Attributes: Body 4D · Speed 2D · Wit 2D
Talents: Athletics 2D · Notice 2D · Stealth 1D · Survival 1D
Health: 39 (20 + 4 + 10, Standard modifier; see note)
Defense: 2 (1 + (2+0)÷3)
Saves: Body 6D · Speed 3D · Wit 3D
Note: Bigfoot/Sasquatch has Standard power package dice but is treated as Elite for Veil risk and for any encounter resolution that involves evidence management. Its physical presence generates immediate high-profile documentation problems.
Attacks
- Mighty Strike (Primary Action): Body + Athletics vs Defense, 6 damage on hit; target is knocked back to Far range on a critical (3+ successes)
- Grab (Primary Action): Body + Athletics vs Body Save, target is grappled; grappled targets take 3 damage per round automatically
- Intimidating Display (Free Action, 1×/round): Body + Survival vs Wit Save, all targets in Near range; success = Shaken condition until end of their next turn (howling, branch-throwing, threat display)
Special Abilities
- Infrasound Emission: Sasquatch produces infrasound in the 18–19 Hz range during threat displays. Characters in Near range during an Intimidating Display who succeed on the Wit Save still feel the infrasound physically, nausea, unease, elevated heart rate. This creates Disadvantage on Wit + Lore rolls during the encounter (too viscerally distracted to apply knowledge).
- Exceptional Senses: Bigfoot's Notice talent is used for smell, hearing, and spatial awareness, not just sight. It detects characters who are hiding (Notice vs Stealth) with +1D bonus over standard. Characters using scentless approaches (downwind, scent-masking) negate the smell component but not the hearing or vibration components.
- Avoid Technology: Sasquatch actively avoids cameras, drones, and active electronic devices. It has learned over decades that these draw danger. If characters have active cameras or phones recording, the Sasquatch disengages for that round rather than attacking (uses terrain, distances from tech). This does not apply to passive devices or night-vision equipment that does not emit light or RF.
Tactics
Sasquatch is not a predator of humans; it avoids confrontation by default. Encounters typically occur because the Sasquatch was surprised, cornered, or is defending territory where its young are present. Combat with Sasquatch is usually because characters created the confrontation. If given any opening to disengage, it takes it. An aggressive, non-retreating Sasquatch is a warning sign that something unusual is happening (territorial incursion, young nearby, stress behavior from habitat disruption).
Lore & Ecology
Sasquatch populations are small, widely distributed, and deeply territorial. They occupy old-growth forest corridors and avoid human settlement where possible. They are omnivores with complex social structures, solitary individuals are usually young males ranging for territory; family groups are rarer and more dangerous. Network researchers have documented at least 4 distinct regional populations in North America with genetic variation suggesting long-term isolation.
The Veil problem: Sasquatch is the highest-profile cryptid in North America. Any confirmed physical encounter (body, tissue sample, clear video) would break the Veil at national scale. The BUA's protocol for Sasquatch incidents is: contain, suppress, confiscate evidence, discredit witnesses. Killing a Sasquatch creates a body disposal problem of catastrophic proportions.
Destruction/Banishment
High-caliber conventional firearms are required, Sasquatch has exceptional Body and will not stop from small-arms fire alone. .308 or larger, multiple hits to center mass. The recommended approach in most situations is deterrence (drive off) rather than destruction: Sasquatch will retreat from sustained pressure. If destruction is necessary, the body disposal plan must be prepared before engagement begins.
Scene Materials
Investigation: 16-inch prints in forest or soft soil, bark stripped from trees at 8-foot height, infrasound reports from nearby residents (unexplained unease), game camera footage that shows only partial images before the camera is displaced. Evidence management priority: this is a full BUA incident if it goes wrong.