Force Traditions
Force Traditions
AX.C.08.03.01
The manipulation of energy, information and physical effects.
Force Traditions act on the world directly; they produce, direct, or transform energy; encode and decode information; and alter physical cause-and-effect chains. Effects are typically visible, measurable and immediate.
Default Attribute tendency: Wit (analytical, directed intention), though Body and Speed expressions exist and are equally valid per AX.C.04's Odd Talent flexibility.
Design scope for Genre Catalogs: Force Traditions should define what types of energy or information the practitioner can produce and control, at what scale, and with what precision. Recovery costs (rest requirements) should reflect the magnitude of the output, minor energy effects at Short Rest; significant physical alterations at Long or Full Rest.
Common Genre Labels
| Setting Type | Force Tradition Labels |
|---|---|
| Fantasy | Arcane Magic, Elemental Sorcery, Runic Artifice, Alchemy |
| Modern/Hard Fantasy | Technomancy, Digital Alchemy, Tectonic Harmonics |
| Sci-Fi | Psitech, Energy Manipulation, Quantum Field Control |
| Horror | Chaos Magic, Entropic Touch, Reality Flux |
Defining characteristics
- Effects are typically directed; they require a target or area
- Output is measurable (damage dealt, area affected, duration)
- Backlash tends to be energetic, the force turns back on the practitioner or environment
- Non-practitioners can usually detect Force Tradition use (light, sound, physical effect)