Bane Effects
Bane Effects
AX.C.08.05.04
A power bane imposes a negative dice modification on one or more enemy rolls.
Roll: Governing Attribute + Odd Talent (+ Focus) vs a Threshold determined by scope and severity. The target then makes a Save to resist.
Save type: Tradition-appropriate. Force effects typically trigger a Speed Save (physical evasion). Resonance effects typically trigger a Wit Save (mental resistance). Form effects typically trigger a Body Save (biological resistance). Catalogs specify the Save type for each tradition.
Save Threshold: The practitioner's roll sets the Save Threshold the target faces: successes rolled − 1 (minimum 1). Alternatively, the tradition may specify a fixed Save Threshold; use whichever is higher.
On Save success: The target resists the bane entirely. They are unaffected.
On Save failure: The bane applies.
Options choose one per application:
Dice Penalty: The target suffers −1D on all rolls of a declared type until the end of their next Turn. Does not reduce an Attribute permanently it penalizes the pool for the declared roll type only. Cannot reduce a pool below 1D.
Disadvantage Imposition: The target's next roll of a declared type is made at Disadvantage only dice showing 6 count as successes. The Disadvantage applies to one roll, then expires. If the target already has Disadvantage, this extends it to their next two rolls of that type.
Threshold Increase: The target faces Threshold +1 on their next action of a declared type (attack, power use, a specific Talent). This compounds with environmental Threshold modifiers. Must resolve before the target acts.
Condition Application: The target suffers a Minor Attribute Condition (−1D to Body, Speed, or Wit, practitioner's choice matching tradition). Duration and recovery follow standard condition rules (AX.C.11.05). Upgrading to Moderate requires Threshold +1 on the Bane roll and raises the target's Save Threshold by 1.
Targeting: Single target at Near range is the default. Area bane (each target in a Close area saves individually): Threshold 3+. Area bane at Near area: Threshold 4.