Critical Results
Critical Results
AX.C.08.05.06
Optional Rule — requires Critical Triggers found under AX.C.02.05 - Wild Die
The Wild Die applies to all power rolls. When using the Critical Triggers optional rule, specific Wild Die results modify the effect delivered.
Critical Success
Roll succeeds AND Wild Die shows 6
| Category | Critical Success Option |
|---|---|
| Attack Targeted | Double damage, OR Advantage on next roll vs same target, OR deliver a condition without requiring excess successes |
| Attack Area | Expand scope by one range band at no Threshold cost, OR increase condition Save Threshold by 2 |
| Defense Individual | Extend duration by one scene, OR apply the effect to one additional adjacent target at no cost |
| Defense Area | Expand zone by one range band, OR apply two defense options simultaneously (e.g., Save Bonus + Resistance) |
| Boon | Double the bonus (from +1D to +2D, or grant Advantage in addition to stated bonus), OR extend to one additional target |
| Bane | Target fails their Save automatically no roll required, OR upgrade condition from Minor to Moderate |
The practitioner chooses one option from the appropriate row. Genre Catalogs may specify tradition-specific Critical Success outcomes that supersede this table.
Critical Failure
Roll fails AND Wild Die shows 1
Backlash triggers. This applies regardless of effect category an attempted Boon or Defense is as susceptible to Backlash as an attack. The effect fails in all cases. Backlash effects are tradition-specific and defined in Genre Catalog tradition files.
The practitioner does not receive a partial effect on Backlash. The action is spent, the resource is burned, and the Backlash consequence applies.