Recovery Perks
Recovery Perks
AX.C.08.02.05
Healing, rest acceleration, condition management.
Field Patch
Stage 1 | Minor Action | Self or one ally, Touch range | Short Rest
During or immediately after a Short Rest, you or one ally within Touch range recovers an additional 1D6 Health beyond the normal Short Rest recovery. No kit or equipment required; this represents professional first-aid knowledge applied rapidly.
Limit: Once per Short Rest.
Second Wind
Stage 2 | Minor Action | Self | Long Rest
As a Minor Action during combat, recover 2D6 Health immediately. This does not require a rest and may be used while in initiative order.
Limit: Once per Long Rest.
Rally
Stage 3 | Primary Action | All allies, Near range | Full Rest
As a Primary Action, all allies within Near range who can see or hear you recover 1D6 Health and may immediately clear one Minor Condition (their choice). This effect requires no roll; it always succeeds. Allies at 0 Health are not affected (they are unconscious and cannot respond to a Rally).
Limit: Once per Full Rest.